Newer
Older
Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Lib / Editor / Localization / binmergetool.ko.txt
== Error ==
였λ₯˜

== NoResultFileSelected ==
κ²°κ³Ό 파일이 μ„ νƒλ˜μ§€ μ•Šμ•˜μŠ΅λ‹ˆλ‹€

== UsageCaption ==
μ‚¬μš©λ²•

== Usage ==
μ‚¬μš©λ²•: binmergetool <mergeOptions>

    mergeOptions: <generalFiles> <baseFile> [<baseSymbolicName>] [[<automatic>] <resultFile>] [<mergeType>] [<generalOptions>]

        baseFile:             {-b | --base}=<filename>
        baseSymbolicName:     {-bn | --basesymbolicname}=<symbolicname>
        automatic:            -a | --automatic
        resultFile:           {-r | --result}=<filename>
        mergeType:            {-m | --mergeresolutiontype}={onlyone | onlysrc | onlydst | try | forced}

    generalFiles:<sourceFile> [<srcSymbolicName>] <destination> [<dstSymbolicName>]

        sourceFile:           {-s | --source}=<filename>
        srcSymbolicName:      {-sn | --srcsymbolicname}=<symbolicname>
        destinationFile:      {-d | --destination}=<filename>
        dstSymbolicName:      {-dn | --dstsymbolicname}=<symbolicname>

        
    예:
        
        binmergetool -s=file1.txt -d=file2.txt
        binmergetool -s=file1.txt -b=file0.txt --destination=file2.txt
        binmergetool --base=file0.txt -d=file2.txt --source=file1.txt --automatic --result=result.txt
        binmergetool -b=file0.txt -s=file1.txt -d=file2.txt -a -r=result.txt -m=onlyone

== DiffRequiresTwoArguments ==
μ°¨μ΄μ μ—λŠ” 파일 2개 및 파일 2개만이 ν•„μš”ν•©λ‹ˆλ‹€

== UnsupportedFileTypeForDiff ==
λ°”μ΄λ„ˆλ¦¬ 비ꡐλ₯Ό μ§€μ›ν•˜μ§€ μ•ŠλŠ” νŒŒμΌμž…λ‹ˆλ‹€. μ΄λ―Έμ§€λ§Œ μ§€μ›λ©λ‹ˆλ‹€(JPEG, PNG, GIF, BMP)

== SaveChanges ==
κ²°κ³Ό νŒŒμΌμ— 변경사항을 μ €μž₯ν•˜μ‹œκ² μŠ΅λ‹ˆκΉŒ?

== ExitPrompt ==
μ’…λ£Œ

== CantLoadImage ==
'{0}' 이미지λ₯Ό λ‘œλ“œν•  수 μ—†μŠ΅λ‹ˆλ‹€.

== NoArguments ==
μ§€μ •λœ μΈμˆ˜κ°€ μ—†μŠ΅λ‹ˆλ‹€

== UsageHint ==
이 μœ ν‹Έλ¦¬ν‹°μ— λŒ€ν•œ 도움말을 ν‘œμ‹œν•˜λ €λ©΄ [binmergetool -?]λ₯Ό μ‚¬μš©ν•˜μ‹­μ‹œμ˜€